Maybe we have already spoken on the phone or communicated by email. But here you can actually get a picture of me.
3D Artist.
have participated in both educational and commercial projects. In most projects (Liminal Gallery, Coroline Jewerly, ChildGood Animation, "Plus One" magazine), I have taken on tasks as a 3D artist.
Additionally, I worked as a 3D animator on the ...
"Neurons" project at the Childgood Animation studio. I often had to work under tight deadlines, so I have a high work speed. In projects, I applied knowledge of modeling both Hard-Surface and Organic models.
also know how to create UV unwraps, bake High Poly to Low Poly, and work with materials in Substance Painter. I am familiar with game engines Unreal Engine 4 and 5. Furthermore, I possess organizational skills acquired when I was the chief editor of a student magazine (Just a Game media).
On the project, I acted as an ideologist and also supervised the work on writing articles and design. Currently, I am working on a project as an executive producer and 3D artist (Short film "Children, Don't Go into the Woods").
Personal qualities include: always available, patient, calm in the face of criticism, willing to learn, stress-resistant (Rostov-on-Don, Russia).